![]() SilicaAndPina is a somewhat controversial figure in the PSVita scene but I personally think that both these tools have some interesting potential. The decryptor is in plugin form and it must be noted that this plugin is not useful to people who don’t wish to modify game files! If you want to learn more about F*PSSE, simply follow this link and read the usage instructions by SilicaAndPina.ĭOTS_TB and F***_S3CURITY helped make this plugin possible by helping with PSM_Handle and testing respectively. The main advantage of PSM game decryption to the regular end-user, is that game files and executables can be modified which allows mods to be created. ![]() As a result, modding PSM games wasn’t possible as game files and executables were encrypted but now, F*PSSE has been released which lets you decrypt these games! However, NoPsmDRM (like NoNpDrm) leaves games in an unencrypted state as it works by creating fake licenses. As of right now, they can be played via NoPsmDRM on hacked PSVita/PSTVs even if you didn’t own a Vita and buy PSM titles back in 2015 when the service was still up. If you don’t know what PSM games are, you needn’t worry as the PSM ( not PSN) service was shut down over 3 years ago. F*PSSE: A plugin to decrypt PSM gamesĪdventure Bar Labyrinth was decrypted and it’s showing running in PSM Simulator (no, it’s not an emulator). There isn’t enough information to verify the legality of G*Maker and the Extreme Burger Defense port (was distributed via Humble Bundle) so links won’t be provided. It is important to note that while the game is running it doesn't update the debug windows with variable values and other details by default, therefore you must first either use the Pause button in the Debugger to pause the game before Locals, Globals and other data will be available, or enable real-time updating from the icons at the top. SilicaAndPina has also been able to port some games which can also be found CelesteBlue and others helped make G*Maker possible. If you want to start bringing GameMaker games over to the PSVita, simply look for their links which can be found easily enough. G*Maker is based on some code from a game called “ Siralim” and that uses GM:S v as the game engine so you won’t be able to use newer versions of GM:S with G*Maker. Through G*Maker, you can take Game Maker Studio (GM:S) projects and compile/export them to the PSVita! This tool allows you to bring open-source GM:S projects to the PSVita with little effort but it must be noted that this won’t allow you to run closed-source GM:S games on your PSVita. ![]() GameMaker Studio is a game engine, which runs on multiple platforms, that uses a scripting language which allows you to create games with less effort.Īmong GameMaker Studio-based games, we find:
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